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Post by DC_Desperado on Jul 13, 2010 9:32:49 GMT -5
I don't see why there wouldn't be any? Just no calamity items!!!!!!!!!!!
If you know about calamity you can agree.... if you don't ....feel lucky
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Perilaxis
Level 7
I'm a Chaotic Evil living in a Lawful Neutral's body...
Posts: 129
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Post by Perilaxis on Jul 13, 2010 9:42:27 GMT -5
aww... ruin all my fun
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Lt. Pwnage
Level 6
In decisive moments, one's true character is exposed for the world to see.
Posts: 50
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Post by Lt. Pwnage on Jul 13, 2010 12:12:47 GMT -5
I have another thing to ask With Zen Shous are there legendary parts for them to inter grade into there bodies or can they only wear items like rings and such
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Post by DC_Desperado on Jul 13, 2010 12:16:26 GMT -5
I do not see why a zenshou could not wear things like rings and such... but they would have to be careful about transforming with the stuff on.... the items won't change like the zenshou does and the transformation could result in the item breaking.
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Lt. Pwnage
Level 6
In decisive moments, one's true character is exposed for the world to see.
Posts: 50
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Post by Lt. Pwnage on Jul 13, 2010 12:30:32 GMT -5
I see Its just I don't want Zen Shous getting the short end of the stick This would discourage people from playing a Zen shou if they the legendary items are few for them
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Post by DC_Desperado on Jul 13, 2010 12:34:44 GMT -5
You can make legendary items for just them... the skies the limit!
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Lt. Pwnage
Level 6
In decisive moments, one's true character is exposed for the world to see.
Posts: 50
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Post by Lt. Pwnage on Jul 13, 2010 12:39:37 GMT -5
Okay then:
Armguard of Northern snow TAC Zen Shou only Effect: Adds a chance to freeze enemies to the weapon part.
Myth: Some say in the northern land of Spyre there was a rumor of creature that turn whatever it touches to ice. Those who saw this creature faced a icy fate. Only a few have escaped its gaze saying they saw a great bear. That always stood on 2 feet
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Post by DC_Desperado on Jul 13, 2010 12:43:53 GMT -5
Ltpwnage, if your going to submit items you must have a myth or legend that goes with them....
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Lt. Pwnage
Level 6
In decisive moments, one's true character is exposed for the world to see.
Posts: 50
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Post by Lt. Pwnage on Jul 13, 2010 12:44:01 GMT -5
Oh Sorry Ill modify
Can these legendary items Break the 4th wall
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Post by DC_Desperado on Jul 13, 2010 12:47:22 GMT -5
.....i'm not sure what you mean but "breaking the forth wall"... do you mean that they can see the future or something?
and if your going to modify make sure you get all your submited items.... none of them have a legend or myth attached to them.
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Lt. Pwnage
Level 6
In decisive moments, one's true character is exposed for the world to see.
Posts: 50
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Post by Lt. Pwnage on Jul 13, 2010 12:58:54 GMT -5
I fixed all but the mask of man because it was just an example
This is what I mean:
Boom Box of battle themes Both Effects: Player can change Current Battle theme to something else on MP3 player or computer Also it emits a powerful sound blast dealing damage to friend and foe alike Note: This is an example so not myth/lore
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Post by DC_Desperado on Jul 13, 2010 13:23:43 GMT -5
(ATTENTION!)
Don't not take this offensively!!
I am deeply sadden but I am going to enforce a 140 word minimum in the description of myths/ Legends to weapons. I hate to say it but most of the weapons submitted are all good but the legend behind them are far below average. Two or three sentences can not describe why the weapon or item submitted is considered "Legendary". They're not "Legendary" because they are powerful and do special effects. The legend behind these artifacts are what truely brings the weapon to life. Just like how you want to create a great back story for your character; create a great back story for your weapon or item. This is a great chance to let your creativity flow yet it looks to me that people are focusing on strength or weapon and not strength of Legend. Truely think, "Why is this sword Legendary?". Most legends of one artifact have many different stories about that one artifact. The item cannot be considered legendary if it showed up for a brief moment in history and then vanished. They show up time and time again with diffferent masters.... what event transpire are what makes them legendary.
Think of it this way... Why is the Master Sword a legendary weapon..... is it its strength?... no.... Its because when evil came... it appeared and struck it down.
I know there are going to be instances with Perilaxis' weapon were there really is no legend other than the fact the weapon's masters dont live very long. Thats ok.... if thats all the common knowledge of the weapon... but delve deeper into it.... How did the weapon come to be? What purpose did it serve? Why does it have the effect that it does?
I to am going to start following what I have listed above and I will change what I have submitted to meet this new standard.
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Post by Child of Flame on Jul 14, 2010 6:12:42 GMT -5
Alright, I edited my post so that it follows the rubric. Although I think I was probably the most elaborate out of everyone so far before your new rule... >.> I must admit, 140 words wasn't that easy. And I'm a pretty word-y person. As you all know. So, as I was typing all that up, I realized that, while the bow may not be all that special after the first shot, it would still hold special value to the character, especially amongst the archer community. Which I think is kinda where DC wanted us to go with this. Legendary doesn't always have to mean powerful. Just to say "hey, I got my hands on THIS" should be enough to send shivers down anyone's spine (should they know the story behind the weapon/armor/misc item). lol, please get on that, DC. I fear "blah blah blah Zack Treble" doesn't really tell the newer members (including myself) much about your infamous character and his beloved blade. ---------------------- EDIT: I think it should go without saying, but Ney isn't part of the Religions book that kinda dropped off the face of the earth. I just had it in my head that an early era of Spyre's history would have inhabitants being very polytheistic, in where they follow many Gods. Much like the Greeks and Romans. Because these are myths and legends, Ney may or may not be real (obviously, the bows are). So for the sake of mythology in/for Spyre...more Gods/Goddesses, plox? Just don't go overboard. (Munchkin, the God of WAR! He killed a lot of people and he killed a lot of gods, so that makes him powerful! So now he has an axe! His power is MAXIMUM!!!) (Whereas in the Religions book, I get the feeling that most if not all the Gods/Goddess were real at one point, or their followers without a doubt know they exist on an alternate plane of existence or may even exist alongside the followers.)
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Post by DC_Desperado on Jul 14, 2010 13:29:17 GMT -5
Religions are something that i feared bringing into this after a long thought process I had about them. The way we have them set up in the Religions thread makes it look like a set race of people believe in one god. This I believe would result in many conflicts between races as well as players.
So I find it a whole lot easier to set the religions up much like the Greeks and Romans where the believed in all the gods existence but certain people believed in certain gods that they worshiped. This I believe would resolve most of the conflicts, and add character depth.
As for the Ragnorok, I shall submit it once I have it all typed out in a post of its own. The one I listed was just an example.
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Post by DC_Desperado on Jul 14, 2010 16:34:20 GMT -5
Name: Ragnorok Type: Great Sword Modifier: ACC:(-4 to -0) DMG:(0 to +4) Effect: (Tale Spinners pay attention) The weight of this sword is equal to the weight of the wielders spirit. The more weighted down the wielder is emotionally (not surface emotion, true emotions) the heavier and duller the sword.
(Humans only Effect) Only when the wielders spirit is at its purest can this effect be activated.
Impetus: For three turns the wielder can slow down the actions around himself gaining a +2 to both accuracy and evasion. This effect can only be used once a day to five days. After Impetus has ended the wielder must roll a system shock if the wielder passes the roll Impetus will be charged for the next day. If failed, three days. If botched, five days.
(*Impetus is based off the old core book rules which was the current book when Zack Trable was created*)
Myth/Legend: During the crusade of Zain Winters' assault on the gods, a champion of the gods was needed. The gods searched the souls of the dead to find a pure spirit with enough strength to carry the burden of their salvation. It was here that they found their champion. The soul belonged to a small boy by the name of Sayukei Sakimori. The child was no more the seven when he was slain but bandits. The gods saw the valor the young boy held while he fought for survival and chose him. The gods morphed the soul to the image they saw fit and reanimated him to life. The innocent soul of a child was now placed in a nineteen year old man. It was here that Sayukei received the name Zack Trable. Zack trained against the gods for what seemed like years but in Spyre's time in was only a few days. The gods then told Zack what his true purpose was, to eliminate Zain Winters and stop his crusade.
Before departing for the mortal realm the gods warned Zack, that once he crossed into the mortal realm, he to would be mortal. The also bestowed upon him the blade Ragnorok. The sword, for its huge size, was extremely light. When Zack questioned this the gods replied that it was the magic of the sword. "Only those light of heart and pure of spirit can bring Ragnorok!" the gods told Zack. This implied that is Zack were to falter his sword would not support him in battle.
History here become confusing. All that is known of the events is that where ever Zain Winters’ name pops into the timeline you can also find Zack Trable’s.
However the blade Ragnorok has been recorded in history many time. It was rumored to be one of the mighty weapons wielded by the Paladin Tristram, who lead an army to destroy the evil Sorcerer Bersunt.
It was also rumored that the sword was the destruction of Lord Gareth. It is said the sword became heavy and unwieldable when Lord Gareth's heart turned to evil with corruption and was then left helpless against the rebellion that came for him.
There are even rumors that the magical sword cannot be sealed away. All records showed that the sword would vanish months before the return of Zack Trable into history.
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